It is time to see how Marvel Super Heroes weighs in as a simulator of human lifting abilities. Marvel includes the character creation mechanic of randomly generating the strength attribute such that half of characters are Typical, 20% are each of Poor and Good, and 5% are each of Feeble and Excellent.
Shadowrun, that requires a roll to determine how much a character can lift in a particular moment, and there is wide variance. On average, a character of feeble or poor strength in Marvel can not lift anything, which is quite unrealistic. On average rolls, characters of typical and higher strength can lift about as much as real people can.