Jan 28, 2011

Introduction

The "Sim" in SimAntics is short for Simulation.  This blog will be a collection of my intellectual antics with simulation systems, specifically tabletop role-playing game systems.  I am combining my gamer nerdiness with my math nerdiness to analyze various RPG game mechanics.  I look at how well different game mechanics simulate real life, and also how functional or balanced they are for game play.  Some of this blog will read like a manual for munchkins and min-maxers, some like instructions for game designers, and some of it will read like a statistics textbook.

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